- [ANR]BabyFaceFader wrote:
- from rock stun, to malefics, to my home made madness; without a doubt my favorite kind of deck is a stun variant.
this is the current malefic deck i run, and this is one of the two decks im taking to ycs rhode island. the other deck i plan o taking is my home made madness (but im running it in the tourny and dont want to give it away ill prob post the deck list after the first round when everyone knows what im playing)
Monsters (14)
malefic cyber end xxx
malefic stardust dragon xx
malefic truth dragon x
fusilier dragon, the dual-mode beast xxx
ancient gear gadjiltron dragon
gravekeeper's commandont xx
cardcard D xx
Spells (16)
terraforming xx
geartown xx
necrovalley xx
the seal of oricalcos x
forbidden lance xx
forbidden chalice x
pot of duality xx
limiter removal x
heavy storm x
dark hole x
monster reborn x
Traps (11)
skill drain xxx
eradicator epidemic virus xx
mind crush xx
solemn judgment x
dark bribe xx
starlight road
Side deck (15)
d.d. assailant xx
M.S.T. xx
dimensional fissure xxx
royal tribute xx
necrovalley x
gozen match xx
summon limit xx
deck devastation virus x
let me know what you think
also let me know if you have any side deck suggestions; this deck has a generic side for the meta and the two d.d.s are for the mirror (which is the hardest match up)
first off i dont like malefic truth. he does not rreally help as much as you may think because when people kill your malefics, often time you wont have a field spell to cover him anyway. ( at least from my play experience ) also, last time i checked malefic truth can not be played if a malefic dies off his own card effect. so because of that, i would switch truth for meklord emporer wisel.
secondly from my own playtesting experience, dark world decks can really crap hard on malefics. so for that reason fusiler dragon is not that great of a pick in here to me. i also see you have viruses and i would honestly side deck those. anyway i would side deck the viruses and then put in 2 doomcals over the fusilers. also, you could maybe increase your monster count to somehow include thunder kings to either your main or side. i love thunder kings with a seal down. 2400 t king is really dangerous.
now onto the spells and traps. first and foremost, take out reborn. you only have 3 legitimate targets for it and you dont want to depend on your monsters cards to reborn. i suggest getting an allure. plenty of darks and it will help speed things up. besides you probably wont be slamming every single dark monster in your deck before the game ends anyway, you can part with 1.
next i would take out chalice. besides hitting your fusiler i dont see where it helps you. i would replace it with an evac, i will get to why later.
mind crush is potentially a great card in this deck, however i would replace them both with 2 torrentials. now here is where the evac comes in. one of the ways i like to play with my malefics is to slam a malefic activate a torrent, then evac my own malefic. i can immideatly re slam my malefic with open field. its one way i combo to open up for a direct attack with a direct attack with cyber end limit removal. yea i know its a big ass long shot combo but it can pay off. the eradicators, i would move to the side also for 2 bottomless. this will help you more with plays against low spell trap decks. you can always side them in later.
starlight road is great but if u want another option, not saying you have to do this, but you could add a third malefic stardust and switch your slr for huge revoloution is over. again this is something im currently experimenting with and u dont have to do this. now for your side deck.
first and foremost, i would put in 2 of your eradicators in here.
then 1-2 deck devistation viruses
2-3 d fissures
2 shadow-imp mirror ( lets u not pay life points against other dark decks and shuts them down while supporting you. good against inzektors dark world blackwing ( if u happen to see 1 lol) and any other of the decks that dont get hurt to terribly by skill drain.
i would not run the dd assailants in here because you skill drain this could backfire. i would go with 2 soul takers instead
i guess you are siding in the necrovalley and the royal tributes for if you go second or if u dont play dark world. good idea
that brings you up to 13
lastly, i dont like summon limit. in its place i would put either 2 thunder kings, 2 cyber dragons, 2 system downs, maxx c's , veilers ( in case u play sams or wind ups or something and dont go first. ) 1-2 zombie worlds, ( great against rabbits and bubble beat ) 1-2 prohibitions or your 2 spaces. i guess you can use these 2 spots for whatever you feel is really necessary. personally i wouldnt summon limit because alot of stuff can still get by you with even 2 summons. so if you want summon limit how about kaiser colleseum? yea i know it doesnt work if you dont have a monster but malefics cant just be rolled over on. and if you can protect your monster you will shut down alot of decks.
anyway heres what my own malefic deck list looks like if you wanted some ideas. i know its a long list but i figured more information is better then less. welp those are my suggestions. cya