i made this to help our team become more knowledgeable and hopefully help improve the game of some members (not calling any of you bad players). maybe this topic will become its own topic section one day but for now putting under other seemed best *cough rose cough*
today i would like to go over and talk about Replacement effects. this kind of effect is a sub-category of continuous effects that can be recognized as such by the word "instead" - usually towards the end of a sentence.
i want to talk about replacement effects because few players know about this and more and more of them are becoming a part of the game and knowing about this kind of ruling can lead to a game changing decision/play.
Question: "what is a replacement effect?"
Answer: a replacement effect is an effect that is continuous but seems to be used and activated. the most important thing to remember about a replacement effect is that IT DOES NOT START A CHAIN!
(only a ":" or a ";" in the card text can lead to a chain)
now i would like to list some monsters that have Replacement effects:
Archlord Krystia
wind-up zenmaines
gachi gachi
legendary six samurai shinai
and now some monsters that cannot negate replacement effects(this is the important part!):
Evolzar Dolkka
Light and Darkness Dragon
Divine Wrath
Doomcaliber Knight
Gladiator Beast War Chariot
Herold of Orange Light
i hope you found this information to be useful and remember, replacement effects DO NOT START A CHAIN i cannot stress that enough. also if you have anymore cards to add to either list please feel free to share.